186,286 research outputs found

    Warum die Geschichte digitaler Medien erforschen - und wie?

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    Gabriele Balbi und Paolo Magaudda haben mit dem Band A History of Digital Media - An Intermedia and Global Perspective (2018) erstmals einen übergreifenden Überblick zur Geschichte digitaler Medien und digitaler Medienkommunikation vorgelegt. Sie entwerfen dabei eine historische Perspektive, die einerseits die Wechselwirkungen zwischen verschiedenen alten und neuen Medien - analog und digital - berücksichtigt und andererseits die gesellschaftlichen (ökonomischen, politischen, soziokulturellen) und globalen Entwicklungskontexte digitaler Medien einbezieht. Der vorliegende Beitrag präsentiert die deutsche Übersetzung der konzeptionellen Einleitung zu diesem Buch. Darin begründen Balbi und Magaudda einen innovativen interdisziplinären theoretischen Zugang zur Geschichte digitaler Medien - bestehend aus Kommunikations- und Mediengeschichte, Cultural Studies, Science and Technology Studies und Politischer Ökonomie. Und sie zeigen, dass nur ein kritischer Blick, der gesellschaftlich und wissenschaftlich verbreitete Mythen und Vorstellungen hinterfragt und sich nicht nur auf die gerade aktuellen und erfolgreichen digitalen Medien fokussiert, der gesamten Komplexität der Geschichte digitaler Medien und digitaler Medienkommunikation gerecht wird

    Internet fra dono e mercato

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    Four scholars discuss the book Il dono al tempo di internet by Marco Aime and Anna Cossetta (2010) which analyses the ways in which the Maussian idea of the gift as a creator of social relations can be readapted to the contemporary world of the web. The debate opens with a critical reading by Alessandro Delfanti, followed by a reply by one of the two authors. Paolo Magaudda and Fabio Dei enrich the debate with two further contributions on how to develop the relationship between the gift and internet

    Introduction: Nanotechnologies and the Quest for Responsibility

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    This chapter provides an introduction to the issue of responsibility in nanotechnology development. After introducing the growing relevance of responsible development in nanotechnology policy and regulation, the chapter illustrates the structure of the volume and highlights three major aspects of responsibility that the book addresses: (1) responsibility and social relationships; (2) responsibility, division of social labour and institutional settings; (3) responsibility and orientation to the future. Eventually, the chapter suggests that the considerations proposed in the book about the responsible development of nanotechnologies offer useful entry points to frame a broader discussion on the responsible governance of emerging technologies

    Smartphones, streaming platforms, and the infrastructuring of digital music practices

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    This chapter aims at advancing the intersections between science and technology studies (STS) and music studies by exploring some of these changes and, more specifically, those triggered by listeners’ adoption of smartphone-based music streaming platforms like Spotify, YouTube, and Apple Music. Since the 1980s, the notion of infrastructure became a crucial entry point in STS for disentangling the intersection between technology, people, and shared practices. Historians and sociologists interested in technology explored the role of infrastructures to analyze the implications of large sociotechnical systems like electric power grids and telephone networks. A fruitful terrain of convergence between STS and media studies has emerged in the last few years as a consequence of the rise of digital platforms as crucial sociotechnical entities in contemporary society. In recent years, this interest has expanded, recognizing the crucial role of media platforms in reshaping a wide array of human activities and relations in several different fields

    History of Digital Media. An Intermedia and Global Perspective

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    Buku ini memberikan pengenalan komprehensif tentang sejarah media digital bagi pelajar dan cendekiawan di bidang studi media dan komunikasi, memberikan gambaran umum tentang titik balik utama dalam media digital dan menyoroti interaksi antara elemen politik, teknis, sosial, dan budaya sepanjang sejarah.xiii, 281 p. : ill. ; 23 c

    Retromedia-in-practice: A practice theory approach for rethinking old and new media technologies

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    The article aims at investigating the persistence and comeback of old media technologies (phenomena we define, in short, 'retromedia') by developing a distinctive theoretical approach named retromedia-in-practice and based on practice theory. Far from being abandoned and forgotten, many old media devices and artefacts (such as vinyl records, cassette tapes, analogue photographic cameras, early videogames and brick mobile phones, to mention just a few notable examples) are nowadays readopted by young generations and niche media subcultures. However, most of the existing literature focusing on these cases has limits and shortfalls, resulting in a partial and misleading understanding of these phenomena: scholars and theorists often put at the centre the cultural fascination for vintage objects and the nostalgia effect; other studies rely on a taken-for-granted distinction between old and new media; the relational and processual nature of media change is rarely addressed; and in general, research lacks a framework capable of adequately integrating symbolic processes with material and technological features. In order to cope with these shortfalls, the article adopts the approach of practice theory, which enables to focus not on the media themselves, but on the practices associated with them. After presenting the distinctive framework of analysis, we exemplify our approach by analysing three different cases coming from music (vinyl records), photography (Polaroid-like instant photography) and videogaming (the 'consolization' of old arcade games). These case studies rely on original empirical data coming from authors' qualitative research. The article concludes by arguing that a shift from considering retromedia as objects or discourses to retromedia-in-practice allows to both address the processual nature of retromedia and propose an interpretation that keeps together media materiality, their meanings and also the embodied activities and behaviours that are attached to them

    Innovazione sociale e pratiche tecnoscientifiche: il caso delle reti wireless comunitarie

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    During the last decade, a growing number of disciplines dealing with innovation processes focused started to investigate the phenomenon of wireless community networks (WCN). These networks, now consolidated on a global level, represent an infrastructure that is entirely built and self-managed by citizens voluntarily cooperating to create a new model of digital communication other than the Internet and commercial services offered on the market by Internet Service Providers (ISP). WCN, therefore, represent an emblematic case to explore not only the technical aspects of more and more pervasive technologies within contemporary society, but also to focus on relations between social, political and techno-scientific dimensions supporting innovation practices. In fact, most recent experiences of WCN acquired a central role in redefining participation practices and political activism linked to digital media, and its forms of innovation. This paper, on the basis of data collected through a qualitative research on the origin and development of the main RWC in Italy, throws light upon the way in which community networks represent a peculiar form of social innovation, where a system of individuals – beyond traditional innovation and development institutions and on the basis of political values and beliefs – cooperate to originate a new infrastructure managing to endorse participation and social inclusion in the digital society. In doing this, the paper emphasizes the procedural dimension of social innovation as an emerging practice in the active cooperation among human beings and technologies, during which political visions, technical tools and social participation have an impact on each other and transform themselves
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