337 research outputs found
PERANCANGAN ANIMASI PENDEK SEBAGAI KAMPANYE MENEBAR HARAPAN DITENGAH WABAH COVID-19
This design aims to make animated short as a media for a campaign to spread hope in the midst of the Covid-19 pandemic. The author takes this theme because the author sees that many people have started to ignore this pandemic. A campaign of dissemination like this the writer considers important, because the author believes that ignoring a pandemic like this is something that should not be allowed, this is because with this kind of omission, the opportunity for an increase in cases of the Covid-19 pandemic will increase. The author then tried to present this design to spread hope and give hope to people who have begun to ignore the Covid-19 pandemic. By making this animated short, the author tries to touch the psychological side of the Indonesian people in general and the people of Makassar city in particular to start caring about and not being indifferent to this Covid-19 pandemic
TINJAUAN DESAIN MASKER VALVE UNTUK PENGGUNAAN NONMEDIS DALAM KONDISI PANDEMI
The Covid-19 pandemic which occurred during early 2020 has spawned a new habit for society, called the New Normal. One of these new habits is the use of masks when we are going outside. This new habits cause emergence new variant of mask which inspired by the non-medical use mask, one of which is valve masks. Valve masks are becoming more and more prevalent as this new habits develops. This inspired the author to conduct a review of the valve mask design, the work system of this product, as well as its weaknesses and advantages. Due to this reasons, the author uses a descriptive method in conducting a review of this product. The author selects several samples that represent each type of valve mask. The results of this study indicate that in general, there are three types of valve mask variants, which are one valve mask, two valve mask, and three valve mask. In principle, the valve working system flows the air unidirectional, thus allowing the regulation of circulating air circulate according to the valve position on the mask. Valve masks are relied on in reducing the incidence of tightness compare to the use of usual mask (masks without valves), but on the other hand, the valve have potential to be an entry and exit door for the Covid-19 virus droplets.
PANEL PARTISI RUANGAN PORTABLE DENGAN SISTEM ENGSEL DETACHABLE
Partition is one of the elements that divides the room into several parts. Many also refer to partitions as "dividers" or "screens". In places such as multipurpose rooms, museums, exhibition halls and events, which usually contain temporarily scheduled events in the room, partitions are often used for various needs either as room dividers, booths or as walls for art works such as paintings. From these activities, selecting the appropriate partition type is very important to support the ease of installation or function of the partition itself. The author tries to explore the design of the partition panel with the incorporation of a hinge system to produce movement and connections that have many uses so that the application of the partition panels can support all the needs of the room and the events held. Apart from the usability point of view, the author also explores the material aspects that will be designed on the panel so that it is lighter than most partitions. With a light weight it will also facilitate the process of dismantling the partition panels
PERANCANGAN DESAIN UI/UX APLIKASI MOBILE EXPLORER.ID
Explorer.ID mobile application is one of travel applications that provide open trip tours to many points of interests in various parts of Indonesia. With mobile application made available, Explorer.ID is hoping to expand its target consumers as well as implementing sustainable tourism concept to its trip packages along the way. After the author observes users’ habit while using Explorer.ID mobile application, there are many peculiarities within the mobile application that has left users confused. Some of the peculiarities is that; One, there’s not enough information provided regarding the payment methods. Two, how there’s no feature that enable users to control the contents they’re seeing as well as how inconsistent the UI elements itself; judging from the unruly layout. With these peculiarities present, this proves that Explorer.ID mobile application hasn’t met the usability standard criteria. To resolve this problem, the author evaluate the mobile application thoroughly with heuristic usability criteria to find the main root of the problems and eliminate them completely for smooth running mobile application. This method is deemed trustworthy for new mobile applications development because this method generates criteria that corresponds with Jacob Nielsen’s Usability principles. Previous research analysis will also be implemented to build appropriate visual communication strategies when designing the UI/UX of Explorer.ID mobile application, such as choosing the right voice and tone for the micro copy to choosing the suitable font that best represent the users demographic and Explorer.ID’s own brand personality
PERANCANGAN KAMPANYE SOSIAL ‘LANTANGKAN’ SEBAGAI UPAYA MELAWAN PELECEHAN SEKSUAL VERBAL
Sexual Harassment is one of the form of the sexual assault that we faced in Indonesia, where the number of cases according to the National Commission of Violence Againts Woman has reached 431,471 cases back in 2019. The lack of information which can helps to grow the public awareness about the phenomenon of sexual harassment is also a major factor of those cases. Based on the Center for Strategic and International Studies, it is stated that teenagers, especially millennials in Indonesia prefer to watch television or other video platform and media in the process of receiving information. In responding to the phenomenon of the lack of awareness of verbal-sexual harassment, the author designed a campaign using the audio visual media and sinematographic techniques which can provide more information with images, text, sound and videos. In the process of designing the social campaign, the author also designs a supporting media such as informative content using social media platforms and printable media that can be used in the daily activities to increase public awareness to fight verbal sexual harassment
ANALISA SISTEM KERJA MEJA DAN KURSI LIPAT UNTUK LUAR RUANG
Everyone's need for household furniture and limited space are problems that often occur in the middle to lower economic class. This is a concern for designers to create a solution in making practical household furniture, one of which is folding tables and chairs that save space and can be carried everywhere. Folding tables and chairs for outdoor is a table and chairs that can be placed for the outdoors and can be folded and can be carried anywhere. In this case, the author describes the work system and the benefits of folding tables and chairs. The analysis result, that explain things that must be considered in making folding tables and chairs include material, ergonomics, shape, work environment, and people. Then the research was carried out on one of the folding table and chair products called the Hobbit. The author examines the work system of the folding tables and chairs, starting from the materials or materials used, the size, how to use them, namely opening and closing the folds, as well as testimonials from correspondents who have tried using the product. Overall, the function of folding tables and chairs for outdoor can be more practical, because if they are not used, folding tables and chairs can be stored so that they save storage space and can be placed as you wish
ANALISA DESAIN KARAKTER PADA KOMIK “NUSA FIVE”
In the development of the digital world today, comics have become one of the most rapidly developing works of art, because the increasingly depleted problem of comic artists in publishing their work, many new comic artists have sprung up abroad and in the country. It is "Nusa Five" which is the latest work from Sweta Kartika. The comic that combines the theme of enriching the Japanese superhero team with the cultural elements of the archipelago becomes a fresh style in the world of Indonesian comics. In this research, the author aims to analyze the character design found in the "Nusa Five" comic
ANALISA PROSES DESAIN FIGURE GUNDALA OLEH ST-WORKSHOP
The development of films in Indonesia is currently experiencing many improvements, especially films with the theme of superheroes or superheroes. This is based on the increasing number of films from Hollywood that are adapted from comics. The development of these films has attracted various producers, especially toys, to make collectible items, such as action figure toys. This is also Gundala did. In this study, the author aims to analyze the design process and production process of action figures made by ST Workshop, from how to adapt the character designs contained in the film to become a 16 cm figure
PELAKSANAAN & EVALUASI PERKULIAHAN PENGENALAN TIPOGRAFI SECARA DARING SEBAGAI RESPON TERHADAP PANDEMI COVID-19
Typography is an essential skill for visual communication design. Teaching foundational typography is often a challenge due to its nature, and with the COVID-19 Pandemic, adapting the teaching for typography has been a challenge. To develop the online teaching of typography, the author conducted classroom action research on the Introduction to Typography course on Universitas Pelita Harapan in the 2020/2021 academic year. There were 49 students in three classes that participate in this research. The class consists of four learning projects: Alphabetography, Type as Image, Typographic Contrast, and Quotes Poster Design; and also 10 Quizzes. After one semester, the result and grades of the 2020/2021 students increased compared to the 2019/2020 students. The author hopes that the classroom action research can become a basis for the next teaching and research cycle
ANALISIS KEEFEKTIFAN BUKU FOTO SEBAGAI MEDIA INFORMASI MINUMAN HERBAL UNTUK GENERASI Z DI KOTA BATAM
Books are one of the information media that is still used today because it can be used anytime and anywhere because its use does not require a special way. Jamu is one of the Indonesian culture that is in line with the development of the times. Due to the development of drugs in the medical world, the role of herbal medicine as an herbal drink and medicines began to be forgotten. Therefore the author will design a photo book containing new or unknown information content about herbal medicine. In this study the author uses the MDLC (Multimedia Development Life Cycle) method and the R&D (Research and Development) method. Both of these methods consist of several stages of preparation, namely determining the potential and problem which at this stage the writer will determine the concept and design of the photo book, the next stage is the collection of data which at this stage the author will gather information and photos that will later become content From the contents of the photo book, the next stage is the design of the product at this stage the writer will design a photo book in accordance with the data that has been collected, the final step is to do the effectiveness testing of the photo books on a small and large scale. The distribution of the questionnaire was carried out on generation Z in Batam City, with a quantitative analysis obtained the results of the photo book assessment were feasible (scale of 4.01 of 5) as a medium for disseminating information
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