308 research outputs found
Influence Maximization in Ising Models
Given a complex high-dimensional distribution over {± 1}ⁿ, what is the best way to increase the expected number of +1’s by controlling the values of only a small number of variables? Such a problem is known as influence maximization and has been widely studied in social networks, biology, and computer science. In this paper, we consider influence maximization on the Ising model which is a prototypical example of undirected graphical models and has wide applications in many real-world problems. We establish a sharp computational phase transition for influence maximization on sparse Ising models under a bounded budget: In the high-temperature regime, we give a linear-time algorithm for finding a small subset of variables and their values which achieve nearly optimal influence; In the low-temperature regime, we show that the influence maximization problem cannot be solved in polynomial time under commonly-believed complexity assumption. The critical temperature coincides with the tree uniqueness/non-uniqueness threshold for Ising models which is also a critical point for other computational problems including approximate sampling and counting
Global and Local Information in Clustering Labeled Block Models
The stochastic block model is a classical cluster-exhibiting random graph model that has been widely studied in statistics, physics and computer science. In its simplest form, the model is a random graph with two equal-sized clusters, with intra-cluster edge probability p, and inter-cluster edge probability q. We focus on the sparse case, i.e. p, q = O(1/n), which is practically more relevant and also mathematically more challenging. A conjecture of Decelle, Krzakala, Moore and Zdeborova, based on ideas from statistical physics, predicted a specific threshold for clustering. The negative direction
of the conjecture was proved by Mossel, Neeman and Sly (2012), and more recently the positive direction was proven independently by Massoulie and Mossel, Neeman, and Sly.
In many real network clustering problems, nodes contain information as well. We study the interplay between node and network information in clustering by studying a labeled block model, where in addition to the edge information, the true cluster labels of a small fraction of the nodes are revealed. In the case of two clusters, we show that below the threshold, a small amount of node information does not affect recovery. On the other hand, we show that for any small amount of information efficient local clustering is achievable as long as the number of clusters is sufficiently large (as a function of the amount of revealed information)
Distance-based Species Tree Estimation: Information-Theoretic Trade-off between Number of Loci and Sequence Length under the Coalescent
We consider the reconstruction of a phylogeny from multiple genes under the multispecies coalescent. We establish a connection with the sparse signal detection problem, where one seeks to distinguish between a distribution and a mixture of the distribution and a sparse signal. Using this connection, we derive an information-theoretic trade-off between the number of genes needed for an accurate reconstruction and the sequence length of the genes
On the Impossibility of Learning the Missing Mass
This paper shows that one cannot learn the probability of rare events without imposing further structural assumptions. The event of interest is that of obtaining an outcome outside the coverage of an i.i.d. sample from a discrete distribution. The probability of this event is referred to as the “missing mass”. The impossibility result can then be stated as: the missing mass is not distribution-free learnable in relative error. The proof is semi-constructive and relies on a coupling argument using a dithered geometric distribution. Via a reduction, this impossibility also extends to both discrete and continuous tail estimation. These results formalize the folklore that in order to predict rare events without restrictive modeling, one necessarily needs distributions with "heavy tails". Keywords: missing mass; rare events; Good-Turing; light tails; heavy tails; no free lunc
Non interactive simulation of correlated distributions is decidable
A basic problem in information theory is the following: Let P = (X;Y) be an arbitrary distribution where the marginals X and Y are (potentially) correlated. Let Alice and Bob be two players where Alice gets samples fxigi1 and Bob gets samples fyigi1 and for all i, (xi; yi) P. What joint distributions Q can be simulated by Alice and Bob without any interaction? Classical works in information theory by Gacs-Körner and Wyner answer this question when at least one of P or Q is the distribution Eq (Eq is defined as uniform over the points (0; 0) and (1; 1)). However, other than this special case, the answer to this question is understood in very few cases. Recently, Ghazi, Kamath and Sudan showed that this problem is decidable for Q supported on f0; 1gf0; 1g. We extend their result to Q supported on any finite alphabet. Moreover, we show that If Q can be simulated, our algorithm also provides a (non-interactive) simulation protocol. We rely on recent results in Gaussian geometry (by the authors) as well as a new smoothing argument inspired by the method of boosting from learning theory and potential function arguments from complexity theory and additive combinatorics.United States. Office of Naval Research (rant N00014-16-1-2227)National Science Foundation (U.S.). Division of Computing and Communication Foundations (1665252)National Science Foundation (U.S.). Division of Mathematical Sciences (737944
Noise Stability Is Computable and Approximately Low-Dimensional
Questions of noise stability play an important role in hardness of approximation in computer science as well as in the theory of voting. In many applications, the goal is to find an optimizer of noise stability among all possible partitions of R^n for n >= 1 to k parts with given Gaussian measures mu_1, ..., mu_k. We call a partition epsilon-optimal, if its noise stability is optimal up to an additive epsilon. In this paper, we give an explicit, computable function n(epsilon) such that an epsilon-optimal partition exists in R^{n(epsilon)}. This result has implications for the computability of certain problems in non-interactive simulation, which are addressed in a subsequent work
Lower Bounds on Same-Set Inner Product in Correlated Spaces
Let P be a probability distribution over a finite alphabet Omega^L with all L marginals equal. Let X^(1), ..., X^(L), where X^(j) = (X_1^(j), ..., X_n^(j)) be random vectors such that for every coordinate i in [n] the tuples (X_i^(1), ..., X_i^(L)) are i.i.d. according to P.
The question we address is: does there exist a function c_P independent of n such that for every f: Omega^n -> [0, 1] with E[f(X^(1))] = m > 0 we have E[f(X^(1)) * ... * f(X^(n))] > c_P(m) > 0?
We settle the question for L=2 and when L>2 and P has bounded correlation smaller than 1
Harmonicity and Invariance on Slices of the Boolean Cube
In a recent work with Kindler and Wimmer we proved an invariance principle for the slice for low-influence, low-degree functions. Here we provide an alternative proof for general low-degree functions, with no constraints on the influences. We show that any real-valued function on the slice, whose degree when written as a harmonic multi-linear polynomial is o(sqrt(n)), has approximately the same distribution under the slice and cube measure.
Our proof is based on a novel decomposition of random increasing paths in the cube in terms of martingales and reverse martingales. While such decompositions have been used in the past for stationary reversible Markov chains, ours decomposition is applied in a non-reversible non-stationary setup. We also provide simple proofs for some known and some new properties of harmonic functions which are crucial for the proof.
Finally, we provide independent simple proofs for the known facts that 1) one cannot distinguish between the slice and the cube based on functions of little of of n coordinates and 2) Boolean symmetric functions on the cube cannot be approximated under the uniform measure by functions whose sum of influences is o(sqrt(n))
Is This Correct? Let’s Check!
Societal accumulation of knowledge is a complex process. The correctness of new units of knowledge depends not only on the correctness of new reasoning, but also on the correctness of old units that the new one builds on. The errors in such accumulation processes are often remedied by error correction and detection heuristics. Motivating examples include the scientific process based on scientific publications, and software development based on libraries of code.
Natural processes that aim to keep errors under control, such as peer review in scientific publications, and testing and debugging in software development, would typically check existing pieces of knowledge - both for the reasoning that generated them and the previous facts they rely on. In this work, we present a simple process that models such accumulation of knowledge and study the persistence (or lack thereof) of errors. We consider a simple probabilistic model for the generation of new units of knowledge based on the preferential attachment growth model, which additionally allows for errors. Furthermore, the process includes checks aimed at catching these errors. We investigate when effects of errors persist forever in the system (with positive probability) and when they get rooted out completely by the checking process. The two basic parameters associated with the checking process are the probability of conducting a check and the depth of the check. We show that errors are rooted out if checks are sufficiently frequent and sufficiently deep. In contrast, shallow or infrequent checks are insufficient to root out errors
Being Corrupt Requires Being Clever, But Detecting Corruption Doesn't
We consider a variation of the problem of corruption detection on networks posed by Alon, Mossel, and Pemantle '15. In this model, each vertex of a graph can be either truthful or corrupt. Each vertex reports about the types (truthful or corrupt) of all its neighbors to a central agency, where truthful nodes report the true types they see and corrupt nodes report adversarially. The central agency aggregates these reports and attempts to find a single truthful node. Inspired by real auditing networks, we pose our problem for arbitrary graphs and consider corruption through a computational lens. We identify a key combinatorial parameter of the graph m(G), which is the minimal number of corrupted agents needed to prevent the central agency from identifying a single corrupt node. We give an efficient (in fact, linear time) algorithm for the central agency to identify a truthful node that is successful whenever the number of corrupt nodes is less than m(G)/2. On the other hand, we prove that for any constant alpha > 1, it is NP-hard to find a subset of nodes S in G such that corrupting S prevents the central agency from finding one truthful node and |S| <= alpha m(G), assuming the Small Set Expansion Hypothesis (Raghavendra and Steurer, STOC '10). We conclude that being corrupt requires being clever, while detecting corruption does not.
Our main technical insight is a relation between the minimum number of corrupt nodes required to hide all truthful nodes and a certain notion of vertex separability for the underlying graph. Additionally, this insight lets us design an efficient algorithm for a corrupt party to decide which graphs require the fewest corrupted nodes, up to a multiplicative factor of O(log n)
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