1,720,998 research outputs found

    From “LEARNING BY DOING“ to “CREATING BY SHARING” experiences: are people the fundamental connective tissue in enhancing creativity in the project format of the workshop?

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    In this paper I describe the potentialities of the workshop (ws) format in design education - thanks to experiences I attended both as teaching assistant and as participant - in order to gather: / Key features of this kind of practices / Psychological (inner and environmental) aspects that increase the results’ level / Adjustment of usual teaching methodologies / Increase of tutoring capacities The goal is to support this approach, especially in design education and practice

    Envisioning in participatory design processes for civic sense-making. A collective articulation of a counter-narrative through provotyping fictional worlds

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    Participatory design (PD) has been considerably broadening the gaze of the design discipline. This produced a huge impact on design processes, boosting the academic dialogue and engaging institutions as well as diverse forms of publics in give together form to the public sphere. Participatory processes can play an important role in reframing issues and reconfiguring behaviours in the common realm, opening the social imagination to boost citizenship awareness. In this paper, the authors investigate the potential role of narratives for PD activities as a key to interpret the cultural heritage and the social ecosystem of an urban settlement. They do so by supporting the development of a diffused capability of envisioning both a better present as well as a better future with and for citizens, leveraging design’s down-to-earth capacity to foresee possibilities for change. The potential of narratives for PD practices is investigated here by means of a situated and cross-disciplinary research project for the city of Ivrea (Italy), which served both to contextualise new ideas as well as to develop new techniques, pursuing the hybridisation of PD processes with storytelling and design fiction, and developing tools borrowed from science fiction, spatial design and narratology

    CampUS: co-designing spaces for urban agriculture with local communities

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    This paper aims at gaining insights and reasoning on social innovation-based experimentations developed within the research project “campUS. Incubation and settings for social practices” – at the Politecnico di Milano. The project is acting for a virtuous relation between university spaces and competence, and the local context in which they are located. The authors start analysing the theoretical basis of participatory action research, its application in the research process and the re ective perspective of community-centered design approach supporting design activism for urban territories (social and spatial context). The paper focuses on the issues of urban agriculture developed speci cally within the research project and more widely by the research team in general. It examines the design strategy, methodologies and impact, in terms of social innovation, of two experiments carried out in a nursery school and a middle school in Milan - zone 9. These were project-based experiments connected to speci c contexts and goals; they were a step forward in a process working towards infrastructuring: “a more open-ended long term process where diverse stakeholders can innovate together”. (Hillgren, Seravalli, & Emilson, 2011). At the nal consideration stage, almost at the end of the project, the authors re ect upon future steps to take in terms of outcomes and in terms of process development, starting by analysing the achievements and failures of the experiments. How can the experience gained in this and in previous research-actions on community-centred design for social innovation lead to a more strategic approach to developing urban territories through di used hubs supporting communities

    Service+Spatial design: Introducing the fundamentals of a transdisciplinary approach.

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    The paper is a position paper attempting to frame the foundations of an emerging topic in design research, education and practice: a transdisciplinary approach defined here as Service+Spatial design. Starting from the insights acquired by the authors through basic research and educational activities exploring the mutual influences between Spatial design and Service design, the challenge is to disclose the fundamentals of Service+Spatial design in order to set up a qualitative comparison and discussion around their relationships. The paper explores the cultural dimension of design, trying to identify and highlight common ground and differentiation to frame, support and expand the comparison between these two design disciplines. The common ground is based on the relevant converging factors that create the current landscape of design; the perspective for comparison is structured through the identified key dimensions in the different evolution of Spatial and Service design; the comparative analysis is sketched around the ongoing findings and the evidences gathered from the theoretical research and the assessed teaching framework tested

    DIS℗LACE, A Co-Design Process to Build a Temporary Square in Chiaravalle Suburb

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    Empty spaces in urban contexts are often considered abandoned areas. These are faceless spaces where it’s hard to find a meaning or a purpose able to lead the city-user through it. Empty spaces are thought to be unplanned areas, which is better to avoid in order to stay secure, calm and peaceful. Instead, those places can be interpreted as highly exploitable design opportunities since interior designers find in their indeterminate nature an interesting challenge to give shape and let emerge the meaningful social purpose embedded in the site. This paper will illustrate an interesting experience of reinterpretation of an empty space, which has been co-designed by the Politecnico di Milano students together with Chiaravalle inhabitants, some cultural associations and other local players

    CampUS: How the Co-design approach can support the social innovation in urban context

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    This paper describes how the co-design approach can facilitate the development of new community gardens in an urban context by using the “campUS” research project of the Politecnico di Milano. This is the second stage of a complex and structured path that started four years ago with the creation of Coltivando—the convivial garden at the Politecnico di Milano—founded by a group of professors, researchers and graduates of the Department of Design. Its main objective is to connect two spatial and social realities that co-exist but have no meaningful communication with each other—the university campus, and its surrounding neighborhood. After more than three years, the garden is a thriving hub of community activities. So, how can the success of this project be replicated in another green space of Milan? This question is at the core of one of the initiatives planned by the “campUS” research project, financed by the Polisocial Award, a prize for social innovation research projects at the Politecnico di Milano

    Design for social sustainability. A reflection on the role of the physical realm in facilitating community of co-design

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    Understanding the environmental conditions that shape the physical support for developing social sustainability requires analysing the symbiotic relationship of people and place. Place is considered an essential aspect in shaping social identity, identification and cohesion. Thus, this paper explores the role of the physical realm in enabling co-design practices within community initiatives. It outlines two PhD research projects focused on strengthening community engagement using co-design approaches. It evidences its findings analysing two different settings. Firstly, a PhD research project exploring the mutual influences between spatial and service design also through the investigation of public spaces as platforms for strategic interventions with experimentations in the urban fabric of Milan (Italy). Secondly, a doctoral research exploring the value of community codesign on rural areas in the Highlands and Islands (Scotland) associated with Leapfrog, a three-year-funded project by the Arts and Humanities Research Council (AHRC). Conducted by two different research teams, we analyse to what extent participatory processes can strengthen communities and their identities, as well as reflecting on place-based approaches for design strategies of territories

    Celebration of the public space

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    Design is called to find strategies to innovate the use of public space both in the services and in the interior research, in order to rethink on how these places could be decisive in establishing a renew sense of confidence and safety in the city and in supporting social relations

    Accessible Food Networks: case studies’ insights for impacting systemic and socio-cultural transformations of university campuses as urban players

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    In recent decades, there has been a growing momentum in adopting public and private food procurement initiatives as policy instruments to improve the quality and affordability of the food provided in public and private sectors to reach social and environmental sustainability. This includes logistics, service innovation and multistakeholder involvement in designing solutions. This paper examines the influence of food systems on facilitating future systemic transition in urban neighbourhoods and peri-urban areas. It does so by analysing case studies and building upon the objectives of an ongoing national research project that will test alternative food networks on university campuses. The article examines alternative systems that can serve as catalysts for communities by establishing interconnected service-provider sites. Cases have been examined through design lenses, including design for social innovation and spatial and service design

    Designing a cultural event as an inclusive educational activity

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    The aim of this paper is to illustrate the design process and output of “GIDE Milano 2015”, a yearly international event for BSc design students and instructors held at the Politecnico di Milano Design School. The paper will focus on how design schools are moving towards educational process models based on “teaching-in-the-field” and peer teaching. Adopting the Product Service System Design approach, the design of an international event was the opportunity to experiment educational design strategies from double point of view: by adopting the design of the event as an inclusive educational activity through the PSSD approach, and by setting up a full immersive experience through a teaching-in-the field approach. The main expected and achieved results were: the chance for students and instructors to attend an interactive, multidisciplinary and locally immersive experience, the creation of collaborative micro-networks for further projects, and the setup of an international design environment for sharing knowledge
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