1,721,324 research outputs found

    Weighted Hierarchical Grammatical Evolution

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    Grammatical evolution (GE) is one of the most widespread techniques in evolutionary computation. Genotypes in GE are bit strings while phenotypes are strings, of a language defined by a user-provided context-free grammar. In this paper, we propose a novel procedure for mapping genotypes to phenotypes that we call weighted hierarchical GE (WHGE). WHGE imposes a form of hierarchy on the genotype and encodes grammar symbols with a varying number of bits based on the relative expressive power of those symbols. WHGE does not impose any constraint on the overall GE framework, in particular, WHGE may handle recursive grammars, uses the classical genetic operators, and does not need to define any bound in advance on the size of phenotypes. We assessed experimentally our proposal in depth on a set of challenging and carefully selected benchmarks, comparing the results of the standard GE framework as well as two of the most significant enhancements proposed in the literature: 1) position-independent GE and 2) structured GE. Our results show that WHGE delivers very good results in terms of fitness as well as in terms of the properties of the genotype-phenotype mapping procedure

    A new genetic programming framework based on reaction systems

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    This paper presents a new genetic programming framework called Evolutionary Reaction Systems. It is based on a recently defined computational formalism, inspired by chemical reactions, called Reaction Systems, and it has several properties that distinguish it from other existing genetic programming frameworks, making it interesting and worthy of investigation. For instance, it allows us to express complex constructs in a simple and intuitive way, and it lightens the final user from the task of defining the set of primitive functions used to build up the evolved programs. Given that Evolutionary Reaction Systems is new and it has small similarities with other existing genetic programming frameworks, a first phase of this work is dedicated to a study of some important parameters and their influence on the algorithm’s performance. Successively, we use the best parameter setting found to compare Evolutionary Reaction Systems with other well established machine learning methods, including standard tree-based genetic programming. The presented results show that Evolutionary Reaction Systems are competitive with, and in some cases even better than, the other studied methods on a wide set of benchmarks

    A Genetic Programming Based Heuristic to Simplify Rugged Landscapes Exploration

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    Some optimization problems are difficult to solve due to a considerable number of local optima, which may result in premature convergence of the optimization process. To address this problem, we propose a novel heuristic method for constructing a smooth surrogate model of the original function. The surrogate function is easier to optimize but maintains a fundamental property of the original rugged fitness landscape: the location of the global optimum. To create such a surrogate model, we consider a linear genetic programming approach coupled with a self-tuning fitness function. More specifically, to evaluate the fitness of the produced surrogate functions, we employ Fuzzy Self-Tuning Particle Swarm Optimization, a setting-free version of particle swarm optimization. To assess the performance of the proposed method, we considered a set of benchmark functions characterized by high noise and ruggedness. Moreover, the method is evaluated over different problems’ dimensionalities. The proposed approach reveals its suitability for performing the proposed task. In particular, experimental results confirm its capability to find the global argminimum for all the considered benchmark problems and all the domain dimensions taken into account, thus providing an innovative and promising strategy for dealing with challenging optimization problems

    Multi objective genetic programming for feature construction in classification problems

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    This work introduces a new technique for features construction in classification problems by means of multi objective genetic programming (MOGP). The final goal is to improve the generalization ability of the final classifier. MOGP can help in finding solutions with a better generalization ability with respect to standard genetic programming as stated in [1]. The main issue is the choice of the criteria that must be optimized by MOGP. In this work the construction of new features is guided by two criteria: the first one is the entropy of the target classes as in [7] while the second is inspired by the concept of margin used in support vector machines

    A method to reuse old populations in genetic algorithms

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    In this paper a method to increase the optimization ability of genetic algorithms (GAs) is proposed. To promote population diversity, a fraction of the worst individuals of the current population is replaced by individuals from an older population. To experimentally validate the approach we have used a set of well-known benchmark problems of tunable difficulty for GAs. Standard GA with and without elitism and steady state GA have been augmented with the proposed method. The obtained results show that the algorithms augmented with the proposed method perform better than the not-augmented algorithms or have the same performances. Furthermore, the proposed method depends on two parameters: one of them regulates the size of the fraction of the population replaced and the other one decides the “age” of the population used for the replacement. Experimental results indicate that better performances have been achieved with high values of the former parameter and low values of the latter one

    A geometric semantic genetic programming framework

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    Castelli, M., & Manzoni, L. (2019). GSGP-C++ 2.0: A geometric semantic genetic programming framework. SoftwareX, 10, [100313]. https://doi.org/10.1016/j.softx.2019.100313Geometric semantic operators (GSOs) for Genetic Programming have been widely investigated in recent years, producing competitive results with respect to standard syntax based operator as well as other well-known machine learning techniques. The usage of GSOs has been facilitated by a C++ framework that implements these operators in a very efficient manner. This work presents a description of the system and focuses on a recently implemented feature that allows the user to store the information related to the best individual and to evaluate new data in a time that is linear with respect to the number of generations used to find the optimal individual. The paper presents the main features of the system and provides a step by step guide for interested users or developers.publishersversionpublishe

    Self-tuning geometric semantic Genetic Programming

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    The process of tuning the parameters that characterize evolutionary algorithms is difficult and can be time consuming. This paper presents a self-tuning algorithm for dynamically updating the crossover and mutation probabilities during a run of genetic programming. The genetic operators that are considered in this work are the geometric semantic genetic operators introduced by Moraglio et al. Differently from other existing self-tuning algorithms, the proposed one works by assigning a (different) crossover and mutation probability to each individual of the population. The experimental results we present show the appropriateness of the proposed self-tuning algorithm: on seven different test problems, the proposed algorithm finds solutions of a quality that is better than, or comparable to, the one achieved using the best known values for the geometric semantic crossover and mutation rates for the same problems. Also, we study how the mutation and crossover probabilities change during the execution of the proposed self-tuning algorithm, pointing out an interesting insight: mutation is basically the only operator used in the exploration phase, while crossover is used for exploitation, further improving good quality solutions

    Parametrizing GP Trees for Better Symbolic Regression Performance through Gradient Descent

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    Symbolic regression is a common problem in genetic programming (GP), but the syntactic search carried out by the standard GP algorithm often struggles to tune the learned expressions. On the other hand, gradient-based optimizers can efficiently tune parametric functions by exploring the search space locally. While there is a large amount of research on the combination of evolutionary algorithms and local search (LS) strategies, few of these studies deal with GP. To get the best from both worlds, we propose embedding learnable parameters in GP programs and combining the standard GP evolutionary approach with a gradient-based refinement of the individuals employing the Adam optimizer. We devise two different algorithms that differ in how these parameters are shared in the expression operators and report experimental results performed on a set of standard real-life application datasets. Our findings show that the proposed gradient-based LS approach can be effectively combined with GP to outperform the original algorithm

    Semantic genetic programming for fast and accurate data knowledge discovery

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    Big data knowledge discovery emerged as an important factor contributing to advancements in society at large. Still, researchers continuously seek to advance existing methods and provide novel ones for analysing vast data sets to make sense of the data, extract useful information, and build knowledge to inform decision making. In the last few years, a very promising variant of genetic programming was proposed: geometric semantic genetic programming. Its difference with the standard version of genetic programming consists in the fact that it uses new genetic operators, called geometric semantic operators, that, acting directly on the semantics of the candidate solutions, induce by definition a unimodal error surface on any supervised learning problem, independently from the complexity and size of the underlying data set. This property should improve the evolvability of genetic programming in presence of big data and thus makes geometric semantic genetic programming an extremely promising method for mining vast amounts of data. Nevertheless, to the best of our knowledge, no contribution has appeared so far to employ this new technology to big data problems. This paper intends to fill this gap. For the first time, in fact, we show the effectiveness of geometric semantic genetic programming on several complex real-life problems, characterized by vast amounts of data, coming from several different application domains

    Geometric Selective Harmony Search

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    This paper presents a new variant of the Harmony Search algorithm, called Geometric Selective Harmony Search. The main differences between the proposed variant and the original formulation of Harmony Search are the integration of a selection procedure in the improvisation phase, a new memory consideration process that makes use of a recombination operator, and the integration of a new mutation operator. We compare Geometric Selective Harmony Search with the original Harmony Search, with another existing variant called Improved Harmony Search, and with two existing selection-based Harmony Search algorithms. The experimental study was conducted on 20 benchmark problems belonging to the CEC 2010 suite, one of the most well-known state-of-the-art benchmark sets. The results show that Geometric Selective Harmony Search outperforms the other studied methods with statistical significance in almost all the considered benchmark problems
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