1,720,996 research outputs found
Design cultures as models of biodiversity: design processes as agent of innovation and intercultural relations
The aim of Latin network for the development of design processes is to understand whether or not there
has been a rediscovery of Latin identities. We seek to understand the new axis of macro traditions that design culture springs from. At the same time, we verify whether the Latin linguistic-cultural tradition has provided a common base in which we can trace elements of permanence that are similar in each country
Eywear design - Innovazioni di processo, di prodotto e di progetto nella produzione degli occhiali: il caso Killer Loop
Quando il Design incontra il futuro / When Design Shapes Future
The only time in which we can act is the future; the consciousness of the centrality
of futures’ study within our discipline has been slow to grow in a scientific and systematic
manner. The current strength of the international scientific debate about
the study of the future, and Anticipation Studies in particular, allows us to meet this
important area of concern with many other disciplines involved in the dimension of
time yet to come. Sociology, psychology, anthropology, technology, economy, art,
can become sources of practices and useful tools to improve the awareness and investigation
on possible futures, for their construction and their narration.
This document presents a series of reasoning related to the future that we have
named Advanced Design approach. This specific field of study is developed around
four main thematic strands: the projection into the far future (long-term), typical of
some complex areas such as the automotive sector; the very eccentric and distant
spatial or sectorial speculation, that we call extreme design; the contribution of design
to continuous innovation processes that neglects the actual speed of need for innovation;
and finally the problem finding or the idea that evermore frequently - in
the lack of a clear demanding system capable of guiding and filtering the design
work - the project brief is generated without client by the designer him-herself.
Within the modifications of the value chain, inside a turbulent and indefinable field
as that formed by the contemporary markets and the social changes taking place,
here is the Advance Design that, contextualized in the Fuzzy Front End of Innovation
(FFEI), represents the contribution that design cultures can develop to renew
confidence in the resolute production of design activity
Eyewear design : sviluppo del prodotto e organizzazione della produzione nel settore degli occhiali tra risorse locali e mercato globale
Advanced design as reframing practice: Ethical challenges and anticipation in design issues
Advanced Design (ADD) is a branch of industrial design that directs and uses the tools, practices and knowledge of conventional industrial design in long-term projects, or in projects that are addressed to a distant future. Recently, ADD has focused its attention on projects that are not governed by a client in order to search for innovation stimuli that come from extreme situations or far from the aim of the project. It also focuses on continuous innovation processes in which the designer is not the only creative actor of the process and often only helps draw the route of innovation, instead of drawing it alone. Although the ethical debate has always been alive in conventional industrial design, considering this renewed horizon of ADD, a particular reflection on the concepts of ethics, time and the designer's responsibility, is necessary. This paper describes the transformation of the traditional designer considered to be the demiurge of fashion and industrial products into a manufacturer of possible futures and co-author of futurist reframing
Urban stories Design. Raccontare e visualizzare la città e i processi di trasformazione
La città contemporanea è una delle realtà più complesse perché multistrato, multiculturale, multitecnologica, dinamica, non compatta, viva. Sulla città esiste un potente e sistematico storytelling continuo e una tradizione di lungo corso nei luoghi comuni e nell’immagine costruita. Questa narrazione continua diventa strumento di progetto nel disegno e adozione delle pratiche attinenti l’interesse generale e la sfera pubblica. Il contributo del design ai processi di trasformazione urbana si inserisce all’interno di queste riflessioni, intercettando ad esempio i flussi comunicativi collegati a tali processi, utilizzandoli per materializzare lo storytelling in prodotti e/o servizi per il cittadino che sempre più frequentemente ricorrono a tecnologie abilitanti e dati. Il testo definisce le prime azioni progettuali condotte in collaborazione con l’Osservatorio “R-Innovare la Città” a Bologna, con l’obiettivo di generare una “memoria” di esperienze, case histories, dati decodificati e di aumentare il grado di trasparenza e di condivisione dei processi trasformativi della città.The contemporary city is one of the most complex realities because it is multi-layered, multicultural, multi-technological, dynamic, not compact, alive. There is a powerful and systematic and continuous storytelling about the city and a long standing tradition in common spaces and constructed image. This narrative becomes a project tool in the development and adoption of practices concerning the general interest and the public sphere. The contribution of design to urban transformation processes is part of these reflections, for example intercepting the communication flows connected to these processes, using them for materialising the storytelling in products and/or services for the citizen, who more and more frequently uses enabling technologies and data. The text outlines the early stages implementation of the project in collaboration with the Observatory “R-Innovare la Città” in Bologna, with the aim of generating a “memory of experience”, case histories and decoded data, and increasing the degree of transparency and sharing information of transformative processes of the city
Soundscape and Dataviz for Traditional Craft: Innovation by Design
Under the impact of the contemporary craft technologies, traditional craft processes can effectively achieve sustainable development if they continuously strengthen design innovation and actively meet the needs of the market and customers. This study starts from the assumption that in the traditional product design process, a lot of data information will be generated, that can be actively collect and sort out to conduct in-depth mining and statistical analysis. The relation between traditional craft, design and data has ancient historical roots: in the fifteenth century the Incas used threads, ropes, and knots to convey information. These artefacts were called quipu. Appeared as dense curtains and contained several types of information. They were tight narratives told through a different form of visual language: a data visu-alization, as we currently know. Valorizing and updating this relation, data could convey the form of the artifact but at the same time is itself a conveyor of the history of a place and a population. Data can be transposed into the artifact through weaving, engraving, painting, and so on, becoming part of artifacts DNA. These are not only numbers but also words, movements, sounds, thus shifted from a purely extractive-statistical view to an ecosystemic-humanistic view. In this data galaxy, a novel filed of exploration is the soundscape that can represents a new frontier still limited explored but that strongly represents the concept of ecosystem. From the perspective of acoustic ecology, the soundscape reflects the relationship between living organisms and their environment. Its graphic representation (sono-gram) is the visible manifestation of the sonic data and can reveal to the observer’s gaze the acoustic identity of a place as well as the quality of the relationship between the community and its surroundings: if this relationship is well balanced, the sono-gram becomes a data visualization of a positive connection among living organisms and inspire sustainable design processes (of crafts, production spaces, settlements, cities). The contribution aims to understand how the soundscape, understood as a set of data (in relation to space and time) in the form of sound, can be the vehicle of new techniques and new forms in the processing of traditional craft in an evolutionary design perspective
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