1,721,005 research outputs found

    Digital Terrain model reconstruction in urban areas from airborne laser scanning data: the method and an example for Pavia (Northen Italy)

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    Light detection and ranging (LIDAR) techniques represent a new and fruitful approach in the determination of digital surface models. One of the goals in processing this data is to set up filtering methods which automatically allows to extract the ground and the features (buildings, vegetation, etc.) superimposed on the terrain itself. In our work the emphasis is focused on the first topic. The implemented method takes advantage of the use of spline functions regularised by means of Tychonov functional in a least-squares approach. Firstly, the DSM pixels have been classified in order to previously detect any edges of the non-terrain feature. Then all the pixels corresponding to the ground, by means of a region growing algorithm, has been identified through a correction procedure. Finally, by a new interpolation on the classified ground pixel only, we can derive the digital terrain model. In the paper the processing methodology is discussed; and a first extensive example is presented

    LIDAR Data Filtering and DTM Interpolation Within GRASS

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    LIDAR (Light Detection and Ranging) is one of the most recent technologies in surveying and mapping. LIDAR is based on the combination of three different data collection tools: a laser scanner mounted on an aircraft, a Global Positioning System (GPS) used in phase differential kinematic modality to provide the sensor position and an Inertial Navigation System (INS) to provide the orientation. The laser sends towards the ground an infrared signal, which is reflected back to the sensor. The time employed by the signal, given the aircraft position and attitude, allows computation of the earth point elevation. In standard conditions, taking into account the flight (speed 200–250 km/hour, altitude 500–2,000 m) and sensor characteristics (scan angle ± 10–20 degrees, emission rate 2,000–50,000 pulses per second), earth elevations are collected within a density of one point every 0.5–3 m. The technology allows us therefore to obtain very accurate (5–20 cm) and high resolution Digital Surface Models (DSM). For many applications, the Digital Terrain Model (DTM) is needed: we have to automatically detect and discard from the previous DSM all the features (buildings, trees, etc.) present on the terrain. This paper describes a procedure that has been implemented within GRASS to construct DTMs from LIDAR source data
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