242,238 research outputs found
Data for Button (2019) Do tax incentives affect business location and economic development? Evidence from state film incentives
Data for Button, Patrick. 2019. "Do tax incentives affect business location and economic development? Evidence from state film incentives." Regional Science and Urban Economics, 77, 315–339. https://doi.org/10.1016/j.regsciurbeco.2019.06.002
This includes code and the data that I can share publicly. I can share everything except the individual-level IMDb and Studio System data. The IMDb data should be publicly available but to access it you have to agree to specific terms
Planning Models: Scoping the Scene
Planning is a massive field, and the types and variations of models used are enormous. This chapter (and the related collection), therefore, makes no pretence to cover all the various forms of models that are used across the entire gambit of planning applications. It focuses very much on the types of mathematical models that have been developed by social scientists in their efforts to explain, in particular, spatial location patterns. We feel that it is preferable to systematically treat an area of modelling in a particular context rather than pursue a shot-gun approach embracing a a number of planning applications which would mean the pellets spreading across a large area without any real penetration at any point
Dual-Band Wearable Metallic Button Antennas and Transmission in Body Area Networks
A dual-band metallic antenna with the appearance of a button on a pair of jeans for use with wearable computer networks, emergency rescue scenarios and future wireless medical applications is presented. The design operates at 2.4 GHz WLAN and the HiperLAN/2 bands and a parametric study is given to aid the design process together with measurement and simulation of the structure on a body. A study of transmission between pairs of on-body antennas is presented to give insight into on-body propagating line of sight and non-line of sight channels. A term 'body gain' is defined to quantify how the body attenuates the channel
Button-and-food task.
(A) Sketch of the task. An agent starts at the center of the environment domain (left) and is asked to reach a target. The target is initially “locked”. The agent must unlock the target by pushing a button (middle) placed behind and then reach for the target (right). (B). Rasterplot of the activity of a random sample of 100 neurons across 80 time unit of a task episode. (C). Temporal dynamics of the membrane potential of three example units. (D) Target vx,y (dashed lines), the velocity direction in the bi-dimensional plane, and the one reproduced by the network after the behavioral cloning (solid lines). (E) Example trajectories produced by a trained agent for different target locations. Purple arrows depict the positions of the food for the observed expert behaviors. (F) Final reward obtained by a trained agent as a function of the target position (measured by the angle θ with a fixed radius of r = 0.7 as measured from the agent starting position). Individual lines are average values over 10 repetitions. Color codes for different ranks in the error propagation matrix. (G) Average over all the target positions of final reward as a function of the rank. Error bars represent the standard deviation of the mean.</p
NEUROMARKETING – GETTING INSIDE THE CUSTOMER’S MIND
Neuromarketing is a relatively new concept which has developed as a consequence of accepting, by an increasing number of persons, the idea that there isn’t an objective reality and that the entire world is actually inside our mind, it is the sum of our exneuromarketing, fMRI(functional Magnetic Resonance Imaging) technology, “buy button”
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