114,582 research outputs found

    Dual-Band Wearable Metallic Button Antennas and Transmission in Body Area Networks

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    A dual-band metallic antenna with the appearance of a button on a pair of jeans for use with wearable computer networks, emergency rescue scenarios and future wireless medical applications is presented. The design operates at 2.4 GHz WLAN and the HiperLAN/2 bands and a parametric study is given to aid the design process together with measurement and simulation of the structure on a body. A study of transmission between pairs of on-body antennas is presented to give insight into on-body propagating line of sight and non-line of sight channels. A term 'body gain' is defined to quantify how the body attenuates the channel

    Button, H C, VX4754

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    This record was harvested from a previous catalogue system and will be withdrawn in 2025. Information in this record may be superseded or incomplete. Visit this record in UMA's new catalogue at: https://archives.library.unimelb.edu.au/nodes/view/375230Surname: BUTTON Given Name(s) or Initials: H C Military Service Number or Last Known Location: VX4754 Missing, Wounded and Prisoner of War Enquiry Card Index Number: 6716187929 Item: [2016.0049.07538] "Button, H C, VX4754

    Button, H W, C-5X312225

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    This record was harvested from a previous catalogue system and will be withdrawn in 2025. Information in this record may be superseded or incomplete. Visit this record in UMA's new catalogue at: https://archives.library.unimelb.edu.au/nodes/view/375228Surname: BUTTON Given Name(s) or Initials: H W Military Service Number or Last Known Location: C-5X312225 Missing, Wounded and Prisoner of War Enquiry Card Index Number: 51152187927 Item: [2016.0049.07536] "Button, H W, C-5X312225

    ['Re-elect H P' Pin-Back Button]

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    Re-Elect H P celluloid campaign pin-back button

    The construction of Karen Karnak: The multi-author-function

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    This thesis is situated within the comparatively recent developments of Web 2.0 and the emergence of interactive WikiMedia, and explores the mode of authorship within a Read/Write culture compared to that of a Read/Only tradition. The hypothesis of this study is that the role of the audience has become merged with the author, and as such, represents new functions and attributes, distinct from a more conventional concept of authorship, in which the roles of audience and author are more separate. Read/Write and participatory culture, as defined by this study, is focused on collaboration, and includes the influences of D.I.Y. culture, Open-Source practices and the production of text by multiple authors. Multi-authorship presents a re-thinking of several concepts which support the notion of the individual author, since the focus of multi-authorship is not on attribution and ownership of a finished text, but on the continued malleability of a text. Modes of multi-authorship, demonstrated in the use of the pseudonyms Alan Smithee and Karen Eliot, represent declarative authors whose names signify multiple origins, whilst concurrently indicating a distinct body of work. The function of these names form an important context to this study, since primary research involves the construction of an experimental mode of multi-authorship utilising WikiMedia technology and the interaction of thirty nine participants, who are invited to create a body of work under the collective pseudonym Karen Karnak. The data generated by this experiment is analysed using aspects of Michel Foucault's author-function to identify and determine power structures inherent in the WikiMedia context. The interplay of power structures, including concepts such as identity, ownership and the body of work, affect the resulting mode of authorship and contribute to the construction of Karen Karnak, suggesting further areas of research into the emerging multi-author

    Investigation into standardising the graphical and operator input device modules for tactical command and control man-machine interfaces

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    Includes bibliographical references.The operating environment of a Tactical Command and Control system is a highly tense one in which the operator needs to perform certain complex tasks with minimum confusion, and be able to obtain an instant response from the system. Since many of the systems designed for these types of environments are similar in nature with regard to the user-interface, a need has arisen to try and standardise certain elements of the systems. This report looks specifically at standardising certain graphical display element and operator input device interfaces. It investigates the problem from a systems design level, identifying the elements required and their associated functions, discussing the results of work already undertaken in this field, and making recommendations on the use of the elements. The main objective to standardising the Man-Machine Interface (MMI) design elements is to make the code easily transferable between different hardware platforms. To transfer the code, one would ideally like to change only the interface code to the new platform, in particular, the interface to a different set of operator input devices and a different type of graphics card. Various topics related to the standardisation process are discussed, including a description of MMI design, some definitions of tactical command and control environment subjects, and a look at code reusability, rapid prototyping of systems, and object-oriented design
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