601 research outputs found

    On a study of the language of J.I. Kraszewski's epistolary output : two more letters not recorded in 'Nowy Korbut'

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    Considerations in the paper are focused on two questions: 1. the state of a study on language of ample mail of the most prolific Polish writer, J.I. Kraszewski; 2. description of two letters of the writer not recorded in 'Nowy Korbut' and being in possession of the Main Library of Świętokrzyska Academy in Kielce. Estimating the state of a study on language of J.I. Kraszewski’s epistolary output the author presents the beginnings of her interest in the language of letters and novels by the writer, achievements in a study of elements of the borderland Polish testified in the writer’s mail and in linguo-slylistic analyses of manuscripts of the writer’s letters (by M. Olma). The author writes also about difficulties that researchers of Kraszewski’s manuscripts face and about their responsibility for results of a study. The second part of the paper contains complete characterization of two letters mentioned above The author reads both manuscripts, edits them protecting their original spelling and punctuation, determines the date of the letter written in Żytomierz (in the year 1858), informs who its addressees were, and finally characterizes the handwriting, spelling and phonetics of the described texts

    Using DFX for Algorithm Evaluation

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    Evaluating whether or not a new seismic processing algorithm can improve the performance of the operational system can be problematic: it maybe difficult to isolate the comparable piece of the operational system it maybe necessary to duplicate ancillary timctions; and comparing results to the tuned, full-featured operational system maybe an unsat- isfactory basis on which to draw conclusions. Algorithm development and evaluation in an environment that more closely resembles the operational system can be achieved by integrating the algorithm with the custom user library of the Detection and Feature Extraction (DFX) code, developed by Science Applications kternational Corporation. This integration gives the seismic researcher access to all of the functionality of DFX, such as database access, waveform quality control, and station-specific tuning, and provides a more meaningfid basis for evaluation. The goal of this effort is to make the DFX environment more accessible to seismic researchers for algorithm evalua- tion. Typically, anew algorithm will be developed as a C-language progmm with an ASCII test parameter file. The integration process should allow the researcher to focus on the new algorithm developmen~ with minimum attention to integration issues. Customizing DFX, however, requires soflsvare engineering expertise, knowledge of the Scheme and C programming languages, and familiarity with the DFX source code. We use a C-language spatial coherence processing algorithm with a parameter and recipe file to develop a general process for integrating and evaluating a new algorithm in the DFX environment. To aid in configuring and managing the DFX environment, we develop a simple parameter management tool. We also identifi and examine capabilities that could simplify the process further, thus reducing the barriers facing researchers in using DFX..These capabilities include additional parameter manage- ment features, a Scheme-language template for algorithm testing, a generic algorithm interface encompassing expected DFX functionality and algorithm input and output, and the aggregation of some DFX I?imctionality to sim- plify the interface

    Interview with Jens Zimmermann: Author of ‘Hermeneutics: A Very Short Introduction’

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    Dr. Jens Zimmermann is a German-Canadian philosopher and J.I. Packer Professor of Theology at Regent College. As the author of Hermeneutics: A Very Short Introduction, he held a lecture titled “Gadamer, Ricoeur and the Future of Philosophical Hermeneutics” at SFU. Hosted by the Department of World Languages and Literatures, the lecture focused on how we can use the art of hermeneutics to interpret literature and our identities of being human

    Acts of the 19th century politeness etiquette (on the base of J.I. Kraszewski's letters to Wł. Chodźkiewicz)

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    The paper deals with the issue from the field of speech act theory including a study of a collection of about 220 private letters dating from the latter part of the 19th century. Several speech acts like greetings, farewells, thanks, apologies, and wishes were arranged to show differentiation of their illocutionary power as well as different character of the studied text types. It was also described how the author of the letters (J.I. Kraszewski) had been using particular traditional expressions of great antiquity giving them not commonplace form if necessary. The relations between types of the analyzed texts and localization of acts of politeness etiquette was also considered. The aim of such politeness acts is to inform about positive emotions that the sender of these expressions feels to the receiver of them. Conventionalisms having been prevalent in the 19th century were considered from the perspective of their primary function of constant creation and maintaining special politeness atmosphere of relations between people

    Hunting Party

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    Photograph - A group of men with guns on the shore in front of a boat. Athabasca, Alberta. Left to right: Charles Nancekivell, Mr. A.C. McKay, Chinese cook, J.I. Case (bank manager), unknown (seated), Frank Falconer, unknow

    Kansen voor warmte- en koudewinning uit drinkwater

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    Door te verwarmen en te koelen met drinkwaterhoeven we minder aardgas te verstoken en kunnen weklimaatverandering beperken. Maar is dat drinkwaterdaarna nog wel goed voor onze gezondheid? Bij de TUDelft en Waternet zochten ze het uit.Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.Sanitary Engineerin

    Bereiding van chloor uit zoutzuur

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    Document(en) uit de collectie Chemische ProcestechnologieDelftChemTechApplied Science

    Managing Product Usability: How companies deal with usability in the development of electronic consumer products

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    Problem statement: Even though there is a large amount of methods for user-centred design, the usability of electronic consumer products (e.g., portable music players, washing machines and mobile phones) is under pressure. Usability is the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use. That the usability of electronic consumer products is under pressure is attributed to an increase in the functionality they offer, a decrease in size, their usage in networks, and the large variety of contexts of use. Furthermore, the development of these products has become increasingly challenging due to their increasing complexity, pressure on time to market, globally distributed product development teams, and the commoditization of electronic consumer products. Research goal: It was suspected that the cause for the usability of electronic consumer products being under pressure may lie in practice. However, as current literature on usability in product development practice does not take an integrated approach, contains few case studies, and only a limited amount of studies investigate electronic consumer products specifically, the insight into how usability is dealt with in development of electronic consumer products is limited. Therefore the goal of this thesis was to obtain this insight as well as to identify variables in product development practice that contribute to or obstruct the usability of electronic consumer products, and to investigate how these variables are related. Conceptual framework: Before conducting empirical studies, the primary concepts for studying usability in product development practice were identified by reviewing existing research as well as through exploratory interviews with experts on usability from academia and industry. Based on this a conceptual framework was created that provides an overview of concepts that may influence user-centred product development and usability, as well as a description of the (expected) relations between them. This included an analysis of the dependent variables of this research: interaction, user experience and usability. Three case studies: In total three case studies were conducted. In each of the case studies an integrated approach was taken, focusing on the whole product development process (as opposed to just design) and including six roles that were considered to have the most influence on usability: the product manager, marketing specialist, industrial designer, interaction designer, usability specialist and development engineer. Case Study I: In this study the goal was to explore how usability is dealt with in four sectors adjacent to the electronic consumer products market: high-end automotive, professional printers and copiers, office coffee makers and fast moving consumer goods. This study had a pilot-like character and served as an opportunity to test and refine the research method. The study had a multiple case design with holistic cases. A maximum variation case sampling strategy was used, with product complexity and business versus consumer products as the dimensions along which the cases varied. Using a topics guide, interviews with 19 product development practitioners were conducted, focusing on three topics: 1) the product development process, 2) multidisciplinary teamwork, and 3) attitude towards usability. Based on the interviews, context descriptions of the companies were created and barriers and enablers for usability were identified. A barrier is a property, situation or condition in the product development process, team or context that negatively influences the usability of a product. An enabler is the positive equivalent of this. To verify the findings and to discuss remaining issues a workshop was held in which the primary contact from each company participated. The results of this case study indicated that different product characteristics lead to differences in the attitude towards usability in the companies making these products, as well as to different methods for user-centred design being possible and relevant. What methods for user-centred design were used was also influenced by the attitude towards usability, which in addition influenced team composition. Finally, a number of implications for the method to be used in the next case study were identified. Case Study II: In this study the goal was to learn how usability is dealt with in the development of electronic consumer products and to identify barriers and enablers for usability, and to study how these are related. The study had a multiple case design with holistic cases. The cases were selected based on a comparable case sampling strategy in which product type, efforts to improve usability, segmentation of roles, and whether product development was conducted in-house were the dimensions. The participating cases were five product development groups of major international companies, which created portable audio/video players, personal navigation devices, mobile phones, home controls and laundry care products. The primary data source was interviews with 31 product development practitioners fulfilling the roles that were identified earlier as relevant for usability. Based on the interviews, context descriptions of the cases were written and ‘jointly told tales’ were constructed, consisting of interview quotes, the researcher’s interpretations and the barriers/enablers. The 1700+ barriers and enablers thus identified were categorized using a categorization scheme that was based on the conceptual framework and that was developed further through open coding. The scheme formed the basis for the development of the Trace tool, which is an interactive software application that provides a categorized, interactive, browsable overview of the barriers and enablers. With the help of the Trace tool a cross-case analysis of mechanisms of barriers and enablers for usability was conducted. To verify the findings the primary contact of each company was asked to provide feedback on the context description and the description of mechanisms of barriers and enablers identified at his/her company. They were also given access to an online version of Trace so they could explore the barriers and enablers themselves. A final workshop was held in which the findings were presented, verified and in which emerging issues were discussed. The study provided insight into how usability is dealt with by product development groups in the electronic consumer products market. Secondly, mechanisms of barriers and enablers were identified, in the following categories: (1a) Process / creating usable products, (1b) Process / evaluating usability (2) Knowledge, (3) Team, (4) Project, (5) Company and (6) Market. Case Study III: In the aforementioned study barriers and enablers were identified based upon interviews and at times it was only said that they influenced usability and it remained unclear how. Therefore the goal of the third and final case study was to trace the origins in product development of usability issues. This was done by investigating the development history of three electronic consumer products developed by one product development group, which makes this a single embedded case with three embedded units of analysis. For each of the products usability issues were identified based on usability tests and after sales feedback. Through a combination of the focused and semi-structured interview approach it was discussed with the product development team members (19 in total) that were involved in creating the products, how 35 of these usability issues had come into being and had been solved. Based on the interviews a context description of the development group and the projects was created, as well as a description of how the product development group dealt with usability. Secondly, based on the interviews causal networks per usability issue were created that indicated origins of usability issues and what caused them to be solved (or not). Based on the 35 causal networks two causal models of usability in product development practice were induced. The first model - the usability issue lifecycle - aims to explain what variables in product development influence usability issues. The second model shows what variables play a role in the generation of shared knowledge about usability issues. To verify the findings they were presented and discussed during workshops at the product development group where the study was conducted as well as at other organizational units of the parent company of the product development group. Conclusions: The main conclusion of this thesis is that to be able to develop usable electronic consumer products, companies cannot suffice with adapting their process, but should make changes to their organization as well. Especially because the trends that cause the usability of electronic consumer products to be under pressure are expected to continue and even strengthen. Four primary drivers in product development for usability were identified: (1) User-centred design proficiency: the ability to execute a user-centred product development process; (2) Shared knowledge within the product development team (about users, design solutions and potential usability issues); (3) Design freedom: the extent to which a development team is able to make the most appropriate design, determined by design mutability and available resources; (4) Prioritization of usability: the extent to which usability is prioritized during product development and within the product development organization. For each of these drivers related mechanisms of barriers and enablers specific for the electronic consumer products sector are presented. Recommendations for industry: Based on the insights gained through the case studies as well as existing research, 25 recommendations for industry were developed that describe how the author would organize a product development group if the goal is to make usable products. The recommendations were ‘user tested’ and iterated by putting them on the weblog that the author kept while working on this research. The recommendations were published as a card set alongside this thesis.Industrial Design, Applied Ergonomics and DesignIndustrial Design Engineerin
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