393 research outputs found

    In the Neighbourhood and Beyond

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    The contribute introduces some issues dealing with the research process and interventions, when dealing with local communities in the neighbourhood, in order to reinforce the process, to add quality to the results and to give continuity to the actions after the end of the research itself. The book presents some reflections on the role of design discipline in a proactive context of reconstruction and re-occupation of urban spaces guided by residents, becoming increasingly frequent. Specific research methodologies and intervention strategies in close relation with the resident population, is the subject of the research done at the Design department in the Politecnico di Milano which aims at generating future scenarios of hybridization of functions, places, activities

    Public and private food procurement and short food value chains in urban areas: a case study analysis

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    This chapter explores the PPP-URB (Public and Private Food Procurement and Short Food Value Chains in Urban Areas) project within the Onfoods PNRR research. It details how the project has been organized through a system design approach by the coordinator (Politecnico di Milano - Design Department) to embrace the diversity of disciplines and various points of view and approaches to the topic. It outlines the overall organization and dives deep into the first deliverable on the analysis of case studies through the different expertise lenses of the partners. The project focuses on the food ecosystems within small territorial units, specifically tailored to university campuses, to understand their role in local food systems. The first deliverable of the PPP-URB is related to the analysis of case studies useful for approaching the second deliverable, which concerns strategic approaches to the topic, and the third, related to in-field experimentation. The author describes how the partnership has been organized and how the case studies analysis has been approached, providing key insights for the following chapters that dive deep into the case studies through the expertise lenses of the partners

    Design for Social Innovation as a form of Design Activism: An action format

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    This paper presents and discusses an action format developed through design experiments aiming to make things happen. It brings to the already rich debate on social innovation a designer’s perspective mainly focused on action research and field actions. This experimental action format of design for social innovation is structured on a non-linear sequence of steps and actions that progressively engage a community and help it to set up and prototype a social innovation, through event-like pilot initiative, that’s to say a farewell initiative that, while prototyping the innovation, releases the full ownership of it to the community. The action format is illustrated through a variety research projects and training activities which have brought designers to design with or for creative communities. The action format is an open, in progress framework for intervention set up from the Polimi DESIS Lab, the Politecnico di Milano based laboratory of the international network DESIS – Design for Social Innovation and Sustainability. It comprises a network of researchers adopting a strategic and systemic approach to design, with a specific focus on designing for services and design activism. It explores how design can enable people, communities, enterprises and organisations to kick off and manage innovation processes by co-designing and setting in place experiments of new services and solutions

    In a Garden. Designing Gardens Through Storytelling

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    “In a Garden”is a set of activities promoted in 2013 and 2014 by the City of Milan – in collab- oration with the Politecnico di Milano’s School of Design and two associations, Democratic and Participatory Design,(de.de.p) and the Zuppa Urban Project (ZUP).The aim of the activ- ities is to develop some design solutions for eight green public areas in Zone 9, an area in Milan to which the Bovisa Durando Campus of the Politecnico di Milano belongs, and to tell the stories about its people and their activities. The School of Design’s involvement with“In a Garden”is via a trans-disciplinary approach, including interior/spatial design and communication/movie design.This approach aims to engage in co-creation activities and in conversation with the people of the neighbourhood and their needs in a series of stages that are, as yet, undecided. Nowadays, the need to reclaim public spaces is shared among several stakeholders (asso- ciations, informal groups of people, public institutions) of the Zone 9.They are reclaiming its use, innovation of its functions and activities, safety, and maintenance.These eight green areas are in need of interventions at different levels:reinforcing their identity,redesign of the spaces, new urban furniture and open-air settings. Further “In a Garden” explores, tests and prototypes transmedial stories as the driving force of identity-building processes, and as a means of engagement for the citizens in their renewal and reclamation of urban spaces and green areas

    Temporary Urban Solutions

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    We live in towns that are in daily, continuous and sometimes instantaneous, transformation. Cities that find innovative force from bottom up initiatives where spatial and service designers act as facilitators of processes. Their temporary urban solutions generate urban scenarios and create places, they interact with a city that is an actress in a daily spectacle, which is presented here. This essay starts with a series of reflections on the role the designer has in the transformation of the contemporary city today, questioning about the relationship design has with the time factor, and the interaction between the designer and the inhabitants of the “hood”, the neighborhood unit of a city. Temporary solutions installed in urban territory lie at the center of an attempt at categorization shown in chapter #2, which traces the borders within which design is confined. One completed project and one result of research, or an international didactic activity are presented for each category. The third chapter includes three essays by Suzie Attiwill (RMIT; Melbourne), Lenka Kavcic (Academy of Design, Ljubljana) and Anna Spreafico (esterni, Milano) on the theme of urban internals, which well represent the topicality of this issue in the panorama of research and design applications in Europe and abroad. The text concludes with a description of international designer collectives active in urban scale design interventions that strongly involve the citizens. Viviamo in città in trasformazione continua, quotidiana, istantanea e che trovano una forza innovativa da iniziative dal basso dove il designer degli spazi e dei servizi si pone come facilitatore di processi. Le loro soluzioni urbane temporanee generano scenari, creano luoghi, interagiscono con una città attrice in uno spettacolo quotidiano. Questo saggio inizia con una serie di riflessioni sul ruolo che il designer ha oggi nella trasformazione della città contemporanea, indagando il rapporto che il progetto ha con il fattore tempo e il l’interazione fra il progettista e gli abitanti del quartiere, dell’unità di vicinato, della città. Le soluzioni temporanee che si installano nel territorio urbano sono poi al centro di un tentativo di categorizzazione nel. Capitolo 2 dove si tracciano i confini entro il quale il progetto può rientrare. Per ogni categoria è presentato un caso studio di progetto realizzato e un risultato di ricerca o di attività didattica di respiro internazionale. Il capitolo 3 include 3 saggi di Suzie Attiwill (RMIT, Melbourne), Lenka Kavcic (Academy of Design, Lubiana) e Anna Spreafico (esterni, Milano) sul tema degli interni urbani che ben rappresentano l’attualità del tema nel panorama della ricerca e delle applicazioni progettuali europee ed extra europee. Il testo si conclude con una descrizione di collettivi di progettisti internazionali risultato di una attività diretta di confronto , attivi negli interventi di progettazione alla scala urbana, con un forte coinvolgimento della cittadinanza

    Supplemental Material - Thinking Skills Don’t Protect Service Workers from Replacement by Artificial Intelligence

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    Supplementary Material for Thinking Skills Don’t Protect Service Workers from Replacement by Artificial Intelligence by Darina Vorobeva, Yasmina El Fassi, Diego Costa Pinto, Diego Hildebrand, Márcia M. Herter, and Anna S. Mattila in Journal of Service Research</p

    Unconventional Spaces for Art and Design: Enabling Community Synergy. A Methodological Approach

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    The design process of the studio described in this chapter focuses on public spaces, both indoor and outdoor, by establishing connections and relationships with the local citizens – connected to shops, associations, informal groups and neighbourhood committees – and with a specific local community: contemporary artists who own their art gallery, exhibition and work spaces in the Milan NoLo District. The focus of the studio resonates with the most advanced fields of research and experimentation that the European Commission is now fostering through research and innovation programmes. More specifically: 1) how “public spaces” both shape, and are shaped, by, cultural activity, including art, and how this can bring about integration of people, including at the political and economic levels; and 2) how the co-creation of public goods (services, spaces and strategies) can actually become a way to engage citizens and stakeholders of all kinds in shaping the European identity. As stated in Chapter 3, the connection between contemporary arts and the bottom-up transformations of urban spaces has a multi-faceted role in establishing brand new social innovations and place-making processes. The key point of this shift is the active engagement of local actors; the studio enhanced this concept in its process. This chapter focuses on how these broad fields of research have been transferred into the MSc Interior Design Final Studio held by Davide Fassi, Laura Galluzzo, Anna Meroni and Xiaocun Zhu helped by Annalinda De Rosa and Martina Mazzarello, in the academic year 2016/17 at the School of Design, Politecnico di Milano. The description of the various phases of the studio is structured to focus on the methodological approaches adopted. The first – Investigation – embraced notions of Constructivist Grounded Theory as a qualitative strategy of inquiry together with an in the field approach. A dialectic in the data collection has been effective in opening a range of design possibilities. The second – Designing Concept – has been based on Participatory Action Research and Co-design tools to iterate the design process. The final course step – Prototyping – sees a cross-pollination and communication among different fields of design for the project definition, which are then realized in the Event phase

    Web 3D BIM per i Beni culturali. Prove e sperimentazioni sulla guglia del Duomo di Milano.

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    Si vogliono presentare gli sviluppi finali del progetto di rilievo e modellazione della Guglia Maggiore del Duomo di Milano, iniziato circa quattro anni fa e presentato nelle sue fasi iniziali negli anni scorsi. (Monti, 2011) Nell’ultima parte del progetto la ricerca ha avuto come obiettivo l’individuazione e lo sviluppo di una modalità efficace di visualizzazione e consultazione che permetta il reale utilizzo del modello tridimensionale durante le varie fasi di restauro della Guglia Maggiore. Il prodotto progettato e realizzato è un prototipo di WEB BIM Low Cost, cioè un sistema su piattaforma web che permette di navigare il modello 3D, di selezionare e visualizzare ogni singolo elemento costruttivo della guglia e poter inserire e consultare informazioni aggiuntive utili alle attività di cantiere e di restauro (foto, immagini, testi, video...etc) da qui il concetto di BIM. Non è un nuovo software ma una metodologia che utilizza strumenti informatici già presenti e diffusi e che sono disponibili a poco prezzo o gratuiti. Per creare il sistema e l’integrazione di questi strumenti, sono stati messi a punto plug-in e script dedicati. Il sistema è stato creato ad hoc per il caso della Guglia Maggiore del Duomo e per le esigenze della Veneranda Fabbrica ma le soluzioni tecnologiche applicate o sviluppate per raggiungere l’obiettivo possono essere adattate ad altri casi comuni nel campo dei Beni Culturali. In particolare alcune riflessioni di metodo, qua discusse, possono essere introduttive per l’uso proficuo del rilievo 3D nella sua più ampia concezione per la Conoscenza di Bene. La sperimentazione può essere considerata, anche come progetto pilota per lo sviluppo di un modo di procedere, verso la costituzione di uno standard di BIM per i Beni Culturali, nel cui settore il concetto e l’utilizzo del Building Information Modeling non è ancora sentito né utilizzato
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